Wednesday, 12 June 2013

More IHMN

So, as part of going through my RPG figures for Castle Falkenstein I came across the Prussians (lower set) and soldiers (higher set).  The Prussians have spiky helmets of course. Not the best scan of the bottom row -  I put the figures on the scanner and then put some foam over the top.     


Probably less useful than I first thought for the Society of Thule as detailed in the book given that they are armed either with a pistol or sword as opposed to a Rifle.  

I've been playing around with the IHMN rules for companies a bit more after my Tong gang didn't seem to have lots of rabble...

Cheapest figures so far seem to be:
3 pts - Cultist (Club) - Servant of Ra
6 pts - Anarchist (club) - Brick Lane Commune
8 Pts - Native Bearer (Spear and shield) - The Explorer's club 

The Servants of Ra and Explorer's club have got enough high value personalites to easily use up points, so the likely largest faction, miniatures wise, would currently appear to be the Brick Lane Commune as their personalities are relatively cheap by comparison.  Even then the Anarchist can be made fearless, or given a knife or shotgun upping their points.  Otherwise, the basic footsoldier would seem to be in the region of 18-22 points for most factions.   

Sunday, 9 June 2013

More Steampunk: IHMN Companies

Today I had a better read of "In her Majesty's Name" and specifically the rules concerning the creation of "companies" which are the factions in the game.  I also got my Castle Falkenstein RPG figures out of the cupboard - which was good as it reminded me of some figures that I'd forgotten I had - like the Victorian Detective (aka Sherlock Holmes) from Salute 2000, or the Flintloque Zombieski Cossacks.

Rules suggest 3x3 playing area and 250 pts.

First up was the British Rifle Company:


Figures are Redoubt Zulu wars range facing a Castle Falkenstein Mystic/Mage. 
Based on US Marines
PTS QTY PTS
43 Officer 1 43
5 Tough 1 5
29 Gunnery Sergeant 1 29
5 Tough 1 5
2 Bayonet Drill 1 2
80 Marine X4 4 20
8 Bayonet Drill 4 2
20 Marine 1 20
-2 Congreve Rocket Gun 1 -2
7 Rocket Grenade 1 7
14 Spare Grenades 2 7
13 Navy Corpsman 1 13
20 Marine 1 20
5 Marksman 1 5
249 9 Miniatures TOTAL
Next up were the Naval Landing party for which I used the British Army chart since  have a gatling gun model (not shown).  Against these were the Society of Thule (wicked Germans who meddle with Zombies).   The first picture shows off the problems of focusing on a hand held camera (ought to get the Tripod out), whilst the Second has a Wizzkids Brass Golem and the Pax Limpopop armoured bicycle. 
Figures otherwise are Redoubt Enterprises - Brtish and Wargames Foundry - Germans


Based on British Regulars Based on Society of Thule Tongs
Total PTs Total PTs Total PTs
57 Captain 39 Dr Kobalt 55 Master wu-jen
10 Inspirational
30 Thule Feldwebel
29 Sergeant 30 Tong Lieutenant
5 Tough 104 Jager X4 1 sword
2 Bayonet Drill
45 2 Jager with flamethrower
80 Riflemen X4 24 Dragon Warrior
6 Bayonet Drill 26 Jager 10 Dragon Tattoo
5 Marksman
40 Riflemen 45 Yeti
0 Machine Gun
249 9 Miniatures 84 Boxer X7
Plus Zombies
15 Field Surgeon 249 10 Miniatures
5 Erudite wit Yeti
249 9 Miniatures
To try and get a better feel for the "rabble" argument I turned to the Tongs.  Even here points still go as it is tempting to field the yeti, if only to have a nice miniature on the table and whilst the Boxers at only 12 points would seem to fall into the rabble category the total points soon go.   Interesting to note that the companies are mostly coming out at 9 miniatures, somewhat less if you go for the specials.    

Finally a picture of the Castle Falkenstein blisters from Soldiers and Swords so if you see them in a bargain bin it is worth a rummage.  These are Dwarves and Mystics - the most useful for steampunk skirmish are probably the Prussian Soldiers - who I have (but not in blister) and need to photograph. 
Not the best photography but wherever I was I seemed to get flash bounce from the plastic blister packaging.